There have been several questions about the summer league prize breakdown and the specific rules for the Legacy Creature Challenge. Let's clear 'em up!
Summer League Prizes
There will be a top eight with trophies and a prize buffet similar to Spring League. In addition there will be a trophy and prize for the player with the most events attended without making top eight. These nine players will be invited to a special tournament. The top ranked player will be rewarded with the bye the first round, but the bye will go to the player with the worst record as normal in the later rounds. It will be a four round swiss, not single elimination, and the top three finishers will receive either a Gideon, Jace Mind Sculptor, or Sarkhan the Mad (1st place gets first pick).
Legacy Creature Challenge Rules
So here are the main points of this format:
1)Legacy means every magic set except the Unglued and Unhinged humor sets are legal. Got some Two-Headed Giant of Foriys from Alpha? They're legal. Got a Zodiac Rooster from Portal Three Kingdoms? Rock on.
2)Creature Challenge means all cards in your deck must be either creatures or common lands. No instants. No sorceries. No planeswalkers. No enchantments unless it is Lucent Liminid which is also a creature. No artifacts unless they are also creatures.
3)This is NOT tribal. There is a limit of ten per creature type between your maindeck and sideboard combined. Like goblins? That's cool, but you can only have ten total cards in your deck and sideboard with creature type goblin. If a creature has more than one type than it limits your numbers for both types. Playing four bloodbraid elves? You can only have a total of six other elves in your deck and sideboard AND you can only have six other berserkers.
4)Banned List? Yes, there are a couple no nos..
Lands:
Mishra's Factory
Ancient Citadel
Darksteel Citadel
Great Furnace
Seat of the Synod
Tree of Tales
Vault of Whispers
Creatures:
Beloved Chaplain
Commander Eesha
Disciple of the Vault
Hermit Druid
Jeweled Bird
Lin Sivvi, Defiant Hero
Tempest Efreet
Timmerian Fiends
Worldgorger Dragon
5)A few reminders: Other than the four rules above, this is normal magic so 60 card deck minimum, 15 card sideboards, matches are best two out of three, there is a limit of four copies of any card other than basic land, etc... Please let me know if you have any questions.
Looking for casual, stress-free cheap magic with a friendly crowd? Try us out for Free 1 PM Sunday Legacy events at Heroes and Dragons at 510 Bush River Rd. We also have free E.D.H. Mondays at 6 PM at Books a Million at Trenholm Plaza off Forest Drive. See you soon!
Tuesday, April 27, 2010
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Top Decks Feature (Legacy)
Legacy is a really fun format that lets you play cards from any set in magic except for the silver bordered Unglued and Unhinged. This can be a little intimidating if you are a new player. Here are some of the decks that have been doing well lately at Columbia Free Magic. Feel free to copy them or make your own monster that will crush them. Happy building!
1)G/W/B Rock or "Junk". This deck uses efficient creatures like tarmogoyf and Knight of the Reliquary along with card advantage spells like Hymn to Tourach to grind out advantageous board states where they have at least one morethreat than their opponents has answers. Here is a decklist http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=37047 Potential Weaknesses: Hyper aggressive decks like Mono Red Burn or glacially slow decks like Landstill
2)Dredge. This deck abuses it's graveyard by using a card called Bridge from Below that makes zombie tokens even when it is in the graveyard and several "dredgers" like Golgari Grave Troll that repeatedly put useful cards into the graveyard. Decklist: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=37034 Potential Weaknesses: Anything that can repeatedly remove graveyards. Once is not enough.
3)Affinity. This deck makes lots of artifacts very quickly and boosts their power using an equipment called Cranial Plating or sacrifices some to make one huge creature using an artifact creature called Arcbound Ravager. They also play a card called disciple of the vault that hurts their opponent whenever an artifact dies. Decklist: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=37037 Potential Weaknesses: Decks with both pinpoint removal like Swords to Plowshares to deal with Disciple and mass removal to destroy lots of artifacts at once.
4)Landstill. This control deck plays lots of counters and an enchantment called Standstill that lets a player draw three cards if their opponent plays a spell. By playing lots of lands that can turn into creatures like Mishra's Factory, Landstill can win if neither person plays spells. Decklist:
http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=36639 Potential Weaknesses: Decks that win quickly without relying on one key spell to resolve and/or decks that feature creatures with island walk that its lands can't block.
There are lots more decks, but these are a good starting point to consider. Have fun!
Winter Invitational Winners
Summer League Winners
One of the Summer League Prizes
And Another...
Yeah he's back too
Top Trios Teams
Spring League Top 8
Happy Baneslayer Invitational Players
Crazy Top Seven from another Big Turnout
Zen Block Multiplayer=Massive Fun
Top 5 Standard Finishers
Worldwake Gameday Fearless Five Finishers
Top 4 Zen Block Multiplayer Finishers
First FNM Top Four
Worldwake Box Tournament Top 8
Top 4 Two Headed Giant Teams and Updated League Standings
Congratulations League Winners
Winter League Prize Buffet
Christmas is ... Draft Time!
Two Headed Giant Winners
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