So with occasional breaks we will be playing EDH/Commander one on one matches (one game long) on Monday evenings. There are three ways to earn league points aside from the automatic two that come from showing up and completing three rounds. You can be the overall winner, you can be the top standard legal player, or you can have the deck that is voted most fun by your opponents in a secret ballot. These all will receive equal prizes and one additional league point. You can not win more than one category. If you are unfamiliar with the general (that was an unintentional pun) rules then check here: http://forum.mtgcommander.net/Forum/ We play with a few slight modifications in an attempt to keep it casual and fun.
1)Players with decks only using standard legal cards start matches at 8 cards and 45 life.
2) There is a free mulligan you can take at the beginning of each round regardless of what your hand is. After that you mulligan to six and then five and so forth.
3)No sideboards. 100 cards is enough and we are only playing one game a round anyways.
4)Cards that trigger off life totals such as serra ascendant and felidar sovereign are legal but will trigger only if you gain the amount it would normally take to trigger them. So serra ascendant will get bigger after you have gained 10 life from whatever your starting life total was.
5)If the same general tops the overall standings two events in a row they will be banned for one week. If the same pilot was playing them, the will be asked to replace or drop one or more of their colors during the "timeout" week. We will "reset" after that and anyone can play whatever general and/or colors they want the following week (the fourth week in the sequence).
6)To win through 21 general damage it must all be from your general and it must all be combat damage.
The Following is the Banned list we are using for now at ColumbiaFreeMagic
o Amulet of Quoz
o Bronze Tablet
o Contract from Below
o Darkpact
o Demonic Attorney
o Jeweled Bird
o Rebirth
o Tempest Efreet
o Timmerian Fiends
o Chaos Orb
o Falling Star
o Ancestral Recall
o Black Lotus
o Crucible of Worlds
o Gifts Ungiven
o Grindstone
o Karakas
o Mana Crypt
o Mind Twist
o Mindslaver
o Mox Emerald
o Mox Jet
o Mox Pearl
o Mox Ruby
o Mox Sapphire
o Necropotence
o Protean Hulk
o Sol Ring
o Staff of Domination
o Time Walk
o Time Vault
o Tinker
o Upheaval
o Yawgmoth's Bargain
Plus
Armaggedon
Balance
Bazaar of Baghdad
Biorhythm
Cataclysm
Channel
Earthcraft
Emrakuul
Fastbond
Flash
Hermit Druid
Library of Alexandria
Limited Resources
Lion's Eye Diamond
Mana Drain
Mana Vault
Memory Jar
Metal Worker
Mishras Workshop
Oath of Druids
Skullclamp
Stripmine
Sway of the Stars
Survival of the Fittest
Tolarian Academy
Timespiral
Ulamog
Wheel of Fortune
Windfall
Worldgorger Dragon
Yawgmoth's Will
Banned as Generals
Braids
Rofellos
Vendillion Clique
Note: Sensei's Divining Top is NOT banned.
Questions, Comments? Send me a message at ominoj37@yahoo.com.
Looking for casual, stress-free cheap magic with a friendly crowd? Try us out for Free 1 PM Sunday Legacy events at Heroes and Dragons at 510 Bush River Rd. We also have free E.D.H. Mondays at 6 PM at Books a Million at Trenholm Plaza off Forest Drive. See you soon!
Thursday, December 23, 2010
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Top Decks Feature (Legacy)
Legacy is a really fun format that lets you play cards from any set in magic except for the silver bordered Unglued and Unhinged. This can be a little intimidating if you are a new player. Here are some of the decks that have been doing well lately at Columbia Free Magic. Feel free to copy them or make your own monster that will crush them. Happy building!
1)G/W/B Rock or "Junk". This deck uses efficient creatures like tarmogoyf and Knight of the Reliquary along with card advantage spells like Hymn to Tourach to grind out advantageous board states where they have at least one morethreat than their opponents has answers. Here is a decklist http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=37047 Potential Weaknesses: Hyper aggressive decks like Mono Red Burn or glacially slow decks like Landstill
2)Dredge. This deck abuses it's graveyard by using a card called Bridge from Below that makes zombie tokens even when it is in the graveyard and several "dredgers" like Golgari Grave Troll that repeatedly put useful cards into the graveyard. Decklist: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=37034 Potential Weaknesses: Anything that can repeatedly remove graveyards. Once is not enough.
3)Affinity. This deck makes lots of artifacts very quickly and boosts their power using an equipment called Cranial Plating or sacrifices some to make one huge creature using an artifact creature called Arcbound Ravager. They also play a card called disciple of the vault that hurts their opponent whenever an artifact dies. Decklist: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=37037 Potential Weaknesses: Decks with both pinpoint removal like Swords to Plowshares to deal with Disciple and mass removal to destroy lots of artifacts at once.
4)Landstill. This control deck plays lots of counters and an enchantment called Standstill that lets a player draw three cards if their opponent plays a spell. By playing lots of lands that can turn into creatures like Mishra's Factory, Landstill can win if neither person plays spells. Decklist:
http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=36639 Potential Weaknesses: Decks that win quickly without relying on one key spell to resolve and/or decks that feature creatures with island walk that its lands can't block.
There are lots more decks, but these are a good starting point to consider. Have fun!
Winter Invitational Winners
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